Master of Entertainment Industry Management Curriculum
In your first year in the program, on our Pittsburgh campus, you are grounded in the business and management aspects of entertainment: financial analysis, economics, production finance, etc. After a summer internship, you'll head to Los Angeles for the program's second year, where you'll augment core courses in film economics, production management, and television marketing with electives such as the Business of Gaming, Film Acquisitions, and Music Monetization and Song Royalties.
Entertainment Industry Management Curriculum
For detailed curriculum information, please visit the Master of Entertainment Industry Management Student Handbook.
- Applied Economic Analysis (90-710)
- Financial Statements & Analysis of Companies (90-723)
- Managing Disruption in Media and Entertainment (94-732)
- Negotiation (94-800)
- Organizational Design and Implementation (94-700)
- Production Finance (93-880)
- Script and Story Analysis (93-861)
- Statistical Reasoning (90-707)
- Strategic Communication for Arts and Entertainment Management (93-877)
PLUS
- Required Summer Internship
For class, syllabi, and faculty information, please visit the Heinz College course catalog.
- Business Development (93-856)
- DigitalInnovation and Entrepreneurship (93-853)
- Entertainment Industry Capstone Project
- Film Economics: Marketing and Distribution (93-851)
- Intellectual Property Rights (93-855)
- Market Research in Entertainment (93-858)
- Navigating the Entertainment Industry (93-879)
- Production Management (93-852)
- Television Business and Legal Affairs (93-871)
- Television Economics (93-869)
- Television Marketing and Advertising (93-876)
PLUS
- Fall Internship (~30 hours/four days per week)
- SpringInternship (~30 hours/four days per week)
For class, syllabi, and faculty information, please visit the Heinz College course catalog.
Note: In their second year, MEIM students take a full-time class schedule in addition to working their internship(s). While challenging and rigorous, this schedule allows for students to apply knowledge and skills gained in class directly to the entertainment profession, creating opportunities for greater impact in those positions.
First-Year Electives (Pittsburgh):
- Acting for Management (94-801)
- Applied Strategic Marketing (94-708)
- Database Management (95-703)
- Developing as a Leader (94-854)
- Digital Transformation (95-722)
- IT Project Management (95-808)
- Live Music, Touring, and Revenue Streams (93-844)
- Media & Communications Design I (90-801)
- Measuring Social (94-823)
- Multimedia (90-782)
- Principles of Marketing (94-708)
- Privacy in the Digital Age (94-806)
- Telling Stories with Data (94-870)
- Writing for Television (93-870)
Second-Year Electives (Los Angeles):
- Les Paul: A Journey Through Music and Innovation (93-881)
- AI and the Future of Creativity in Entertainment (93-882)
- Artist Development in the Music Industry (93-837)
- Branded Entertainment (93-878)
- Business of Gaming (93-857)
- Creative Producing (93-866)
- Fandom in Music & Media (93-859)
- Film Acquisitions (93-854)
- Film Exhibition (93-873)
- Music Monetization and Song Royalties (93-864)
- Music Supervision (93-872)
- What Makes Us Play: The Craft of the Video Game (93-860)
*Students may also enroll in graduate-level courses from other Heinz College programs as well as other departments across Carnegie Mellon University’s campus, with approval.
Sample Entertainment Industry Management Class Schedule
- At Carnegie Mellon University, courses are counted in units instead of credits.
- Three units are roughly equivalent to one credit at many of our peer institutions.
- A semester-long course is 12 units, while a half-semester class (called a mini) is six units.
The following schedules are intended to be examples of the structure of the semester. Courses may not always be offered in this fashion.
Additional Degree Pathways